Tag: guild-clan

Results

  • Sewerjacks

    The strong sense of work identity tends to mean that most guilders don't envy other guild-clans their duties. This is particularly true whenever one compares one's lot with the Sewerjacks. The Sewerjacks, like the Battlemen and Night Sweepers, don't …

  • Battlemen

    The Battlemen serve as the primary armed force and militia of Tanglestone. They serve both day and night, though they relax their duties significantly after dark in deference to the Night Sweepers. Mostly they stand watch and drill, drawing some small …

  • Librarians

    The guild-clan of Librarians is modest in size, particularly depending on whether one considers the Dreaming Sages active and living guilders, or whether they're more... equipment. The majority of Librarians are human; roughly half of these are towering …

  • Doctors

    The Doctors are smaller than most guild-clans, and have no holdings the size of the Library or the Forges. They claim descent from the Hospital's guilders, to the south, but in the last few decades there has been no real contact with their brethren. …

  • Night Sweepers

    The Night Sweepers are, by tradition, those who keep the streets of Tanglestone clean by night. The guild-clan accepts this task as having multiple responsibilities: first, to remove debris and trash from the streets, and second, to keep the streets safe …

  • Crafters

    The Crafters are a populous guild-clan, claiming to incorporate every resident that practices a trade of creation. As the Crafters would have it, even the residents of the Forges are technically Crafters as well. Of course, they have no enforceable claim …

  • Players

    The guild-clan that inhabits the grand [[The Theatre|Theatre]] district, the Players are divided into troupes, most notably the Comedians of the western Laughing Wings and the Tragedians of the eastern Weeping Wings. They rarely leave the Theatre, doing …

  • Gaolers

    The Gaolers are a smaller guild-clan, naturally charged with overseeing [[The Gaol|the Gaol]]. The specific calling of their guild-clan is to care for the workings of the Gaol complex, and to tend to prisoners confined there. Gone are the long-ago days of …

  • Cooks

    The Cooks are the reigning guild-clan of the Kitchens. They keep the larders, stoke the ovens, and prepare more food than they themselves need. The Cooks trade heavily with other guild-clans, as their prepared foodstuffs are much in demand. From the …